01-16-2007, 9:09 AM
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DM Derek

Joined on 06-03-2005
Always with my Dice
Posts 4,359
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It has come to my attention that the newest rules for this feat, found in the Complete Warrior, say that each use requires a Stunning Fist attempt for the day. I personally think that 1d6 extra damage is not nearly worth one Stunning Fist Attempt. I also agree that jsut getting the extra damage all the time seems a bit powerful to me. Here are some suggestions:
1) Each morning, you activate the ability for the day, using up one Stunning Fist attempt
2) Using one Stunning Fist attempt allows you to use Fists of Iron for the next ten minutes
3) Using one Stunning Fist attempt allows you to use Fists of Iron in five rounds over the next hour
4) As long as you have at least one Stunning Fist attempt available, you may use Fists of Iron
Any thoughts?
The hand that rolls the dice rules the world.
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